Planet Postmoderna LLC

Planet Postmoderna  LLC Virtual World and Sim Design and Protoyping What is Planet Postmoderna? It was founded 2008 by Alan Morgan.

About Planet Postmoderna
Planet Postmoderna is an indie Virtual World and MMO Game Project. It is a sci-fi-based world inspired by an original work that dates back to the early 1980s. Originally meant to leverage the Partner Planet Program of the online virtual world game called Entropia Universe, Planet Postmoderna has made many pivots. The current effort is to finish the Advent, the virtual worl

d RPG adventure game and make stories a thing you experience. Planet Postmoderna marries media (books, the game and more) to make the experience richer and more immersive. Each zone area of the world has a related sub-world based on a time in our history. The intro zone is based on the Mayan and Aztec Timelines and introduces players to the atmosphere, architecture, and more, from those periods. The basis of The Advent game is the original scifi-story by Alan Morgan. Children of Arla is the first in a series and was published in January of 2022. It represents a major milestone in the realization of a lifelong dream, to make a story that people can experience. The Advent Game is designed to entertain, teach and help players own a piece of their adventure. Learn more about the project by visiting our website at https://www.planet-postmoderna.com

Current work for the next ambient video depicting scenes from Children of Arla.  This set is a day/night combo showing t...
04/07/2026

Current work for the next ambient video depicting scenes from Children of Arla. This set is a day/night combo showing the inside of the Admin Bunker at Base Camp.

Temple Q: The Lost Outpost — Scene 02This cinematic ambient scene follows a later NWC expedition camp near the perimeter...
02/09/2026

Temple Q: The Lost Outpost — Scene 02

This cinematic ambient scene follows a later NWC expedition camp near the perimeter of Temple Q.

The site was abandoned after rising Warcer activity made it too dangerous to hold. Systems were never shut down. Supplies were left behind.

The accompanying song reflects the decision to withdraw — and the tension that would later lead to far darker events in Children of Arla.

🎧 Watch the full ambient scene here:

👉 [https://youtu.be/KdPgm7KXKAE?si=OnQ0bVSTKwUFHV0F]

01/22/2026

Working on my next Temple Q Ambient Scene.

A new cinematic ambient scene from Temple Q Valley, part of the fantasy world of Planet Postmoderna.This ambient piece e...
12/27/2025

A new cinematic ambient scene from Temple Q Valley, part of the fantasy world of Planet Postmoderna.

This ambient piece explores the slow passage of time from early morning to evening in a forgotten valley on the planet Argus.

Watch here: https://youtu.be/vyq_GetXh54





Step into Temple Q Valley — an ancient place hidden deep within the world of Argus. This cinematic ambient scene captures the slow passage of time from dawn...

11/27/2025

Happy Thanksgiving to all my friends and those following the Postmoderna project. :)

09/22/2025

I know it’s been awhile since I posted something but I have been really busy with my day job. When I had time, I have been working on tweaking and improving the VChip system in the game to be similar to what is portrayed in the book. Stay tuned for more updates about this.

06/13/2025

Here is sneak peak at an addition to . This jawabada creature was introduced in the story, . Also known as the Base Camp Dog.

This week, I worked on refining my water resource nodes and developed a custom level of detail (LOD) system for individu...
05/30/2025

This week, I worked on refining my water resource nodes and developed a custom level of detail (LOD) system for individual models (I have many). This will improve the performance of the scenes. The new system works better than I could have hoped. I am now an even bigger fan of AI (for the help it gave me).

On World Baking Day, I did some "Script" baking.  :)Weekly Project Update: Atavism + Unity 6/URP Progress 🚀This week I t...
05/17/2025

On World Baking Day, I did some "Script" baking. :)

Weekly Project Update: Atavism + Unity 6/URP Progress 🚀

This week I tackled a big challenge: upgrading my project to Unity 6 with URP and getting Atavism’s resource nodes working that I made a new custom Resource Node editor for Atavism.
✨ What’s new?
• Profile selection with search/filter
• Robust sub-profile GameObject management (add, remove, clear all)
• Undo/redo support and safe editing
• User-friendly UI with tooltips
This upgrade makes managing resource nodes much easier and more reliable—no more inspector headaches!

🔧 Tech stack:
Unity 6 URP, Atavism, C #
Big thanks to the Atavism community and AI tools for helping me get unstuck. If you’re working on similar upgrades or want to try the script, let me know!

https://planet-postmoderna.com/?p=11551Read the latest on the Planet Postmoderna Blog:  Meet the Legend:  Klateqal...Mor...
05/16/2025

https://planet-postmoderna.com/?p=11551

Read the latest on the Planet Postmoderna Blog: Meet the Legend: Klateqal...

More insight into one of the key characters from the story behind Planet Postmoderna's: The Advent Game

Meet the Legend: Klateqal & the Fall of the Old World “I am you, and you are me. We are one.” Among the many legends woven into the world of The Advent, few are as haunting or profound as that of Klateqal—a Hydrackian Traveler, a scientist, a father… and ultimately, a cursed

A boost for the background story of The Advent Game.
05/14/2025

A boost for the background story of The Advent Game.

Sci-fi. Ancient legends. A dragon’s final choice.
Now available on Amazon and Audible.

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